Analog – Science Fact -> Science Fiction, April, 1962, featuring “Mercenary”, by Mack Reynolds [John Schoenherr]

Sometimes, a magazine’s cover art jumps right off the page, or at least appears to!  Case in point:  John Schoenherr’s superb cover illustration for the April, 1962 issue of Analog.  A thorough perusal of the magazine’s contents reveals a complete absence of similar or related astronaut-like artwork, particularly for Mack Reynold’s cover story “Mercenary” (though I’ve not yet actually read that story) while the issue’s table of contents lists no information about the cover other than the artist’s surname.  Given the “anonymity” of the painting, perhaps it’s simply meant to convey an air of adventure, exploration, and drama befitting the magazine’s theme and ethos.

Regardless, it’s a great painting.  

Though at first glance the color palette seems to be very limited, with little more than shades of gray and tan with little detail or complexity, a closer look (that is, via scanning) reveals subtleties not apparent to the naked eye.  The astronaut’s spacesuit – arms; legs; torso – is comprised of sets of parallel, curved, plates, that abut against each other without actually overlapping.  Kind of like a metallic snakeskin.  In this, the suit resembles a flexible exoskeleton wrapped around a tighter, inner suit, evident from the sets of curved indentations in the astronaut’s forearms.  

The helmet’s an interesting detail, too.  It looks like it’s illuminated from the interior.  But, the astronaut’s environmental control unit – if he has one! – doesn’t seem to be working too well, as there seems to be condensation building around the edges of his visor.  (Or, he could be exerting himself and breathing heavily?)

Color-wise, the scan (I use an Epson scanner), which enhances minor variations in color just as much as it does light and shadow, reveals that the suit is actually in tones of very (very!) dark green, to black-green, as is the glowing sky behind the explorer.

But, who is he?  What’s he doing? 

He could be in pursuit.  (Of someone.)  He could be attempting to escape.  (Someone else.)  He could be a solitary explorer who’s just sighted “something”: something that will catapult him into realms previously unimagined.  He could be a simple “everyman” of the future, when space travel (after centuries of travail, civilizational apathy, fear born of complacency and abundance, and, indecision) has become commonplace as much as contemporary air travel. 

He could be all these things and more.

Perhaps in time, he will be. 

Perhaps, in time he will be.

Here’s what this cover says:

Adventure

Bravery

Confidence

Courage

Discovery

Exploration

Fear (conquered!)

Purpose

Wonder

Analog Science Fact – Science Fiction – January, 1964 – Featuring “Dune World”, by Frank Herbert [John Schoenherr] [Revised post…]

Update!…  

Dating from May of 2023, this post has now been revised to reflect a recent observation by reader Brian Gothberg. 

As he’s written, “The content you’ve created,” showing at the works of John Schoenherr, “…is thoughtful and entertaining; thank you!
One small correction: there’s an illustration of an ornithopter you’ve attributed to Alejandro Jodorowsky, for his never-completed “Dune” filmAlthough it was certainly created for that project, the art is actually by Ron Cobb. (The visible signature says “R Cobb ’75”.)

Keep up the good work!
Best,
Brian”

And, thank you, Brian!

 The second installment of Frank Herbert’s Dune: Analog, January, 1964.

There’s not much in the way of cover art for this issue of the magazine, because the editors went all non-fictiony and for a cover illustration used a photograph of what’s termed a “microslice” of a meteorite.  Since we’re talking geology, the commonly accepted / correct term would actually be – as it was in the 1960s – “thin section”.

So, on to John Schoenherr’s art…

___________________________________

Duke Leto Atriedes, complete with mohawk haircut (which didn’t show up in any film or television version!), observes incoming missiles during the Harkonnen attack on Arrakeen.

Analog, January 1964, p. 48 [Ace 1963, p. 154]

Is this the Harkonnen attack? she wondered.

___________________________________

Stilgar’s meeting with Duke Leto: Stilgar enters, blade sheathed.

Analog, January 1964, p. 58 [Ace 1963, pp. 99-100]

“Keep that blade in its sheath!”

The voice came from the open door at the end of the room,
a vibrant and penetrating voice that brought them all up, staring.

A tall, robed figure stood at the door,
barred by the crossed swords of the guard.  
A light tan robe completely enveloped the man
except for a gap in the hood and black veil that exposed eyes of total blue – no white in them at all.

“Let him enter,” Idaho whispered.

“Pass that man,” the Duke said.

The guards hesitated, then lowered their swords.

The man swept into the room, stood across from the Duke.

“This is Stilgar, chief of the sietch I visited,
leader of those who warned us of the false band,” Idaho said.

“Welcome, sir,” Leto said.  
“And why shouldn’t we unsheathe this blade?”

Stilgar glanced at Idaho, said:
“You observed the custom of cleanliness and honor among us.  
I would permit you to see the blade of the man you befriended.”  
His gaze swept the others in the room.  
“But I do not know these others.  
Would you have them defile an honorable weapon?”

“I am the Duke Leto,” the Duke said.  
“Would you permit me to see this blade?’

“I’ll permit you to earn the right to unsheathe it,” Stilgar said, and,
as a matter of protest sounded around the table,
he raised a thin, darkly veined hand.  
“I remind you this is the blade of one who befriended you.”

___________________________________

Using a three-dimensional holographic projector, Duke Leto displays an image of a spice harvester to his team, among whom are mentat Thufir Hawat, and, Gurney Halleck.

Analog, January 1964, p. 53

A solido tri-D projection appeared on the table surface about a third of the way down from the Duke.  
Some of the men farther down the table stood up to get a better look at it.  
Scaled against the tiny projected human figures around it,
the machine was about one hundred and twenty meters long and about forty meters wide.  
It moved on independent sets of wide endless tracks.

“This is the latest model harvester-factory,” Hawatt said.  
“We chose one in good repair for this demonstration.  
There’s one dragline outfit, though,
that came in with the first team of Imperial ecologists and it’s still running,
although I don’t know how … or why.”

“If that’s the one they call ‘Old Maria,’ it belongs in a museum,” Halleck said.  
“I think the Harkonnens used it as a punishment job,
a threat hanging over the heads of the workers.  Be good or you’ll be assigned to Old Maria.”

___________________________________

Arrakeen

Analog, January 1964, pp. 76-77

General illustration; no specific text.

___________________________________

Probably Schoenherr’s most interesting illustrations are the two below, showing his conception of ornithopters.  Among the bulbous nose, delicate pair of warped wings, narrow body, and appearance of delicacy and fragility, there is a distinct and striking resemblance to the body plan of mayflies, images of which follow below… 

Ornithopter airborne, with landing gear retracted: Rear view

Analog, January 1964, pp. 68-69

General illustration; no specific text.

___________________________________

Ornithopter parked: Front view.

Analog, January 1964, p. 63

General illustration; no specific text.

___________________________________

Callibaetis ferrugineus hageni

Photo by Harvey Schmidt, at Harvey’s Spiders n Stuff.  

_______________

Serratella ignita (male), at Darnley Country Park, Darnley, South West Glasgow, Scotland

Photo at Insects of Scotland

_______________

Mayfly

Photo by Dave Funk, at Bugs are Beautiful, courtesy Stroud Research Center.

_______________

Mayfly

Photo by David Panevin, at Welcome Wildlife

OLYMPUS DIGITAL CAMERA

___________________________________

Moving from the natural world to the world imagined, here’s a video from The Templin Institute – “Ornithopters  Dune” about ornithopters as designed and depicted in Villeneuve’s film. 

_______________

While – “Dune: How Denis Villeneuve Designed the Ornithopters” – at IGN (“daily videos about the latest gaming and entertainment news and up to the minute events coverage”) includes an interview of Villeneuve about the topic.

Both of the above videos can be found at Would You Fly a ‘Dune’ Ornithopter?  I’d definitely give it a whirl.  Or a spin.  Or most likely a flutter or two.

___________________________________

Here are three other depictions of ornithopters.

This painting, “Dune Ornithopters Landing”, is by Mark Molnar, and is from Project Dune at Pinterest.

From “What are the best artistic renditions of ornithopters you’ve seen?” at Reddit, this conception is a work by Ron Cobb from 1975, as indicated by his logo at lower right.  Examples of Ron Cobb’s science fiction and fantasy work can be seen here, at – appropriately – Ron Cobb.com.  

From Ornithopters at Reddit is this version by u/dev/Lloyd.

And, we also have Tim Samedov’s Ornithopter Dune 3d model, at Art Station.

___________________________________

These, Too, Will Interest You

Dune…

… at Wikipedia

…at Britannica

… at GoodReads

… at DuneNovels

… at Internet Speculative Fiction Database

… John Schoenherr…

… at Wikipedia

… at Internet Speculative Fiction Database

… at ArtNet

… at Invaluable

May 12, 2023 – 196

Analog Science Fact – Science Fiction – February, 1964 – Featuring “Dune World”, by Frank Herbert [John Schoenherr]

Analog, February, 1964: “Dune”, part three…

John Schoenherr’s cover art depicts a space harvester.  The design, reminiscent of the progeny of a beetle and an oil derrick, does have a sense of massiveness about it.

___________________________________

Baron Vladimir Harkonnen’s mentat, Piter de Vries, encounters a gagged Lady Jesscia after the fall of Arrakeen to Harkonnen forces.  (Is there a family resemblance with Lord Voldemort?)

Analog, February 1964, p. 62 (text p. 55) [Ace 1963, p. 171-172]

The Baron glanced behind him at the door.
“Come in, Piter.”

She had never before seen the man who entered and stood beside the Baron,
but the face was vaguely familiar – narrow and with hark features.  
The blue-ink eyes suggested that he was a native of Arrakis,
but subtleties of movement and stance told her otherwise.  
And his flesh was too well formed with water.  
He was tall, though, and slender, and something about him suggested effeminance.

“Such a pity we cannot have our conversation, my dear Lady Jessica,” the Baron said.  
“However, we’re aware of your abilities.”  
He glanced at the other man.  
“Aren’t we, Piter?”

“As you say, Baron,” the man said.

The voice was tenor, and it touched her spine with a wash of coldness.  
She had never heard such a chill voice.  
To one with the Bene Gesserit training, that voice screamed: Killer!

“For Piter, I have a surprise,” the Baron said.  
“He thinks he has come here merely to collect his reward – you, Lady Jessica.  
But I wish to demonstrate a thing – that he does not really want you.”

“You play with me, Baron?” Piter asked, and he smiled.

___________________________________

Alia Atriedes (Saint Alia of the Knife)

Analog, February 1964, pp. 40-41

___________________________________

Paul Atriedes and Lady Jessica flee into the desert of Arrakis, after the fall of Arrakeen and the Harkonnen’s failed assassination attempt.

Analog, February 1964, pp. 69-70 [Ace 1963, pp. 251-255]

“Run for those rocks the instant we’ve stopped, Paul said.
“I’ll take the pack.”

“Run for … ”  She fell silent, nodded.  “Worms.”

“Our friends, the woms,” he corrected her.
“They’ll get the ‘thopter.
There’ll be no evidence of where we landed.”

How direct his thinking, she thought.

They glided lower … lower …

There came a rushing sense of motion to their passage –
blurred shadows of dunes, rocks lifting like islands.  
The ‘thopter touched a dune top with a soft lurch,
skipped a sand valley,
touched another dune.

He’s killing our speed against the sand
, Jessica thought,

and permitted herself to admire his competence.

“Brace yourself!” Paul warned.

He pulled back on the wing brakes,
gently at first,
then harder and harder.  
He felt them cup the air, their aspect ratio dropping faster and faster.  
Wind screamed through the lapped coverts and primaries of the wing’s leaves.

Abruptly, with only the faintest lurch of warning,
the left wing, weakened by the storm, twisted upward and in,
slamming across the side of the ‘thopter.  
The craft skidded across a dune top, twisting to the left.  
It tumbled down the opposite face to bury its nose in the next dune amid a cascade of sand.  
They lay stopped on the broken wing side, the right wing projecting toward the stars.

Paul jerked off his safety harness,
hurled himself upward across his mother,
wrenching the door open.  
Sand poured around them into the cabin, bringing a dry smell of burned flint.  
He grabbed the pack from the rear,
saw that his mother was free of her harness.  
She stepped up onto the side of the right-hand seat
and out onto the ‘thopter’s metal skin.  
Paul followed, dragging the pack by its straps.

“Run!” he ordered.

These, Too, Will Interest You

Dune…

… at Wikipedia

…at Britannica

… at GoodReads

… at DuneNovels

… at Internet Speculative Fiction Database

… John Schoenherr…

… at Wikipedia

… at Internet Speculative Fiction Database

… at ArtNet

… at Invaluable

Analog Science Fact – Science Fiction – December, 1963 – Featuring “Dune World”, by Frank Herbert [John Schoenherr]

Dennis Villeneuve’s 2021 Dune, the third visual adaptation of Frank Herbert’s 1965 novel (the prior two having been David Lynch’s 1984 film and John Harrison’s 2000 miniseries), was in most respects an excellent film, particularly in the way the director created an entirely vivid and believable “world” – in terms of mood, and atmosphere, and color palette – and on an ostensibly simple yet even more significant level, that of casting and acting.  I would not be surprised if the film’s sequel, Dune: Part Two, will attain the same truly high quality. 

But, a kind of caveat!  I thought the television miniseries was really very good.  But, a second kind of caveat!  To my own great surprise, there were a few moments in the 2021 movie that were carried off to better effect in Lynch’s film…!   

In light of the films’ 2021 advent, I revisited my collection of issues of Analog from December 1963 through February 1964, the publication in which Herbert’s novel was first serialized, to really view the story in its original format.  I was particularly curious about John Schoenherr’s depiction of scenes from the novel, in light of how such aspects of the novel were depicted in the book’s film and television adaptations.  His art appeared as both cover and interior work, and was thus the first representation of (some) the book’s characters, events, scenes, and 101st century technology.  There are, inevitably, differences; there are, interestingly and inevitably, similarities … probably because Herbert’s novel was more character and plot driven than technology driven.  (Though technology, of course, is instrumental to the events therein!)  And so, the novel’s vagueness in these areas allowed for great latitude in the way the story would be created for a visual medium.    

With that, “this” and the next two posts present all of Schoenherr’s interior drawings, and his two cover illustrations (for December ’64 and February ’65, to be specific) for the first – Analog – incarnation of Dune.  The majority of the interior art shown in the posts is accompanied by relevant text from Ace Book’s 1969 paperback edition of the novel (for which Schoenherr did the cover art) so that these illustrations can be viewed and appreciated in the proper context. 

So, enjoy. 

And please remember: Whenever handling Gom Jabbars, wear titanium gloves.

(I worked on these posts back in 2021, and only now am I uploading them.  It took me a while.  Go figure!) 

___________________________________

___________________________________

Front cover.  Paul Atriedes and his mother, Lady Jessica, flee through the desert of Arrakis after their attempted (and failed!) murder, amidst the Harkonnen attack on Arrakeen.

___________________________________

As above: Paul and Lady Jessica in the desert of Arrakis; thumpers nearby.   

Analog, December 1963, p. 22 [Ace 1963, pp. 274-277]

Paul stepped out of the crack,
watched the sand wave recede across the waste toward the news thumper summons.

Jessica followed, listening.  
“Lump … lump … lump … lump … lump … “

Presently the sound stopped.

Paul found the tube in his stillsuit, sipped at the reclaimed water.

Jessica focused on his action,
but her mind felt blank with fatigue and the aftermath of terror.  
“Has it gone for sure?” she whispered.

“Somebody called it,” Paul said.  “Fremen.”

She felt herself recovering.  “It was so big!”

“Not as big as the one that got the ‘thopter.”

“Are you sure it was Fremen?”

“They used a thumper.”

“Why would they help us?”

“Maybe they weren’t helping us.
Maybe they were just calling a worm.”

“Why?”

An answer lay poised on the edge of his awareness,
but refused to come.  
He had a vision in his mind of something to do
with the telescoping barbed sticks in their packs – the “maker hooks”.

“Why would they call a worm?” Jessica asked.

A breath of fear touched his mind,
and he forced himself to turn away from his mother,
to look up the cliff. 

“We’d better find a way up there before daylight.”
He pointed.
“Those poles we passed – there are more of them.”

She looked, following the line of his hand, saw the poles –
wind-scratched markers –
made out of the shadow of a narrow ledge that twisted into a crevasse high above them.

“They mark a way up the cliff,” Paul said.

He settled his shoulders into the pack,
crossed to the foot of the ledge and began the climb upward.

Jessica waited a moment, resting,
restoring her strength, then she followed.
Up they climbed, following the guide poles
until the ledge dwindled to a narrow lip at the mouth of a dark crevasse.

___________________________________

Paul Atriedes undergoes the test of the Gom Jabbar, with Reverend Mother named Gaius Helen Mohiam behind, observing.  

Analog, December 1963, p. 28 [Ace 1963, pp. 15-16]

“What’s in the box?”

“Pain.”

He felt increased tingling in his hand,
pressed his lips solidly together.  
How could this be a test? he wondered.  
The tingling became an itch.

The old woman said:
“You’ve heard of animals chewing off a leg to escape a trap?  
There’s an animal kind of trick.  
A human would remain in the trap,
endure the pain,
feigning death that he might kill the trapper and remove a threat to his kind.”

The itch became the faintest burning. 

“Why are you doing this?” he demanded.

“To determine if you’re human.  
Be silent.”

Paul clenched his left hand into a fist as the burning sensation increased in the other hand.  
It mounted slowly: heat upon heat … upon heat.  
He felt the fingernails of his free hand biting the palm.  
He tried to flex the fingers of the burning hand, but couldn’t move them.

“It burns,” he whispered.

“Silence!”

Pain throbbed up his arm.  
Sweat stood out on his forehead.  
Every fiber cried out to withdraw the hand from that burning pit … but …
the gom jabbar.  
Without turning his head,
he tried to move his eyes to see that terrible needle poised beside his neck.  
He sensed that he was breathing in gasps, tried to slow his breath and couldn’t.

Pain!

His world emptied of everything except that hand immersed in agony,
the ancient face inches away staring at him.

His lips were so dry he had difficulty separating them.

The burning!  The burning!


He thought he could feel skin curling back on that agonized hand,
the flesh crisping and dropping away until only charred bone remained.

It stopped!

As though a switch had been turned off, the pain stopped.
Paul felt his right arm trembling, felt sweat bathing his body.

“Enough,” the old woman muttered.  “Kull wahad!  
No woman child ever withstood that much.  
I must’ve wanted you to fail.”  
She leaned back, withdrawing the gom jabbar from the side of his neck.  
“Take your hand from the box, young human, and look at it.”

___________________________________

Doctor Wellington Yueh, a the mark of imperial conditioning on his forehead, shows the poison gas tooth – by which he plans to assassinate Baron Vladimir Harkonnen – to the paralyzed Duke Leto Atriedes.

Analog, December 1963, p. 33 [Ace 1963, pp. 167-169]

Yueh!  Leto thought.  
He’s sabotaged the house generators!  We’re wide open!

Yueh began walking toward him, pocketing a dartgun.  

Leto found he could still speak, gasped:

“Yueh!  How?”

Then the paralysis reached his legs and he slid to the floor with his back propped against the stone wall.

Yueh’s face carried a look of sadness as he bent over,
touched Leto’s forehead.  
The Duke found he could feel the touch, but it was remote … dull.

“The drug on the dart is selective,” Yueh said.  
“You can speak, but I’d advise against it.”  
He glanced down the hall, and again bent over Leto,
pulled out the dart,
tossed it aside.  
The sound of the dart clattering on the stones was faint and distant to the Duke’s ears.

It can’t be Yueh, Leto thought.  
He’s conditioned.

“How?” Leto whispered.

“I’m sorry, my dear Duke,
but there are things which will make greater demands than this.”  
He touched the diamond tattoo on his forehead.  
“I find it very strange, myself –
an override on my pyretic conscience –
but I wish to kill a man.  
Yes, I actually wish it.  
I will stop at nothing to do it.”

He looked down at the Duke.  
“Oh, not you, my dear Duke.  
The Baron Harkonnen.  
I wish to kill the Baron.”

“Bar … on Har …”

“Be quiet, please, my poor Duke.  
You haven’t much time.  
That peg tooth I put in your mouth after the tumble at Narcal –
that tooth must be replaced.  
In a moment, I’ll render you unconscious and replace that tooth.”  
He opened his hand, stared at something in it.  
“An exact duplicate, its core shaped most exquisitely like a nerve.  
It’ll escape the usual detectors, even a fast scanning.  
But if you bite down hard on it, the cover crushes.  
Then, when you expel your breath sharply,
you fill the air around you with a poison gas –
most deadly.”

___________________________________

Lady Jessica’s encounter with the housekeeper of the palace of Arrakeen, the Shadout Mapes, who displays her crysknife. 

Analog, December 1963, p. 38 [Ace 1963, pp. 60-61]

“My Lady!” Mapes pleaded.  
She appeared about to fall to her knees.  
“The weapon was sent as a gift to you should you prove to be the One”

“And as the means of my death should I prove otherwise,” Jessica said. 

She waited in the seeming relaxation that made the Bene Gesserit-trained so terrifying in combat.

Now we see which way the decision tips
, she thought.

Slowly, Mapes reached into the neck of her dress,
brought out a dark sheath.  
A black handle with deep finger ridges protruded from it.  
She took sheath in one hand and handle in the other,
withdrew a milk-white blade, held it up.  
The blade seemed to shine and glitter with a light of its own.  
It was double-edged like a kindjal and the blade was perhaps twenty centimeters long.

“Do you know this, my Lady?” Mapes asked.

It could only be one thing, Jessica knew,
the fabled crysknife of Arrakis,
the blade that had never been taken off the planet,
and was known only by rumor and wild gossip.

“It’s a crysknife,” she said.

“Say it not lightly,” Mapes said.  
“Do you know its meaning?”

And Jessica thought: There was an edge to that question.
Here’s the reason this Fremen has taken service with me,
to ask that one question.
My answer could precipitate violence or … what?
She seeks an answer from me: the meaning of a knife.
She’s called the Shadout in the Chakobsa tongue.
Knife, that’s “Death Maker” in Chakobsa.
She’s getting restive.
I must answer now.
Delay is as dangerous as the wrong answer.

Jessica said: “It’s a maker – ”

“Eighe-e-e-e-e-e!” Mapes wailed.  
It was a sound of both grief and elation.  
She trembled so hard the knife blade sent glittering shards of reflection shooting around the room.

___________________________________

Paul Atriedes remains motionless in an effort to avoid a Harkonnen assassination attempt with a hunter-seeker; his life is saved by the Shadout Mapes. 

Analog, December 1963, p. 45 [Analog, December 1963, p. 49, and January 1964, p. 49]

But the hunter-seeker had its limitations.  
The compressed suspensor field on which it moved distorted the vision of its transmitter eye.  
With nothing but the dim light of this room to reflect his target,
the operator would be relying on motion –
anything that moved.  
A shield could slow a seeker,
giving him time to destroy it,
but Paul had put aside his shield on the bed.  
The belt had been uncomfortable beneath his back.  
Some prime targets for assassins even carried laseguns to knock down seekers,
but laseguns were expensive and notoriously cranky of maintenance,
and there was always the danger of explosive pyrotechnics with them
if the laser beam intersected a hot shield.  
The Atriedes had always relied on their body shields and their wits.  
Now, Paul had only his wits to meet this threat.  
He held himself in near catatonic immobility.

The seeker lifted, swung sideways across the room and back.  
It rippled through the slatted light from the windowblinds, back and forth, quartering.

I must try to grab it
, Paul thought.  

The suspensor field will make it slippery on the bottom, but if I grip tightly …

The hall door behind Paul opened.  
The seeker arrowed past his head toward the motion.  
Paul’s reaction was a flashing reflex.  
His right hand shot out and down,
gripping the deadly thing.  
It hummed and twisted in his hand,
 but his muscles were locked on it in desperation.  
With a violent turn and thrust,
he slammed the seeker’s nose against the metal doorplate.  
He felt the crunch of it as the nose eye smashed
and the seeker went dead in his hand, but still he held it … to be certain.

Paul’s eyes came up, met the open stare of total blue from the Shadout Mapes.

“Your father has sent for you,” she said.  
“There are men in the hall to escort you some place.”

Paul nodded,
his eyes and awareness focusing on this odd woman in a sacklike dress of bondsman brown.  
She was looking now at the thing in his hand.

“I’ve heard of suchlike,” she said.  “It could’ve killed me, not so?”

He had to swallow before he could speak.  “I … was its target.”

“But it was coming for me.”

“Because you were moving.”  And he wondered: Who is this creature?

“And you saved my life then,” she said.

“I saved both our lives.”

These, Too, Will Interest You

Dune…

… at Wikipedia

…at Britannica

… at GoodReads

… at DuneNovels

… at Internet Speculative Fiction Database

… John Schoenherr…

… at Wikipedia

… at Internet Speculative Fiction Database

… at ArtNet

… at Invaluable

And to conclude, John Schoenherr’s obituary, written by Margalit Fox and published in The New York Times on April 14, 2010

John Schoenherr, Children’s Book Illustrator, Dies at 74

John Schoenherr, a Caldecott Medal-winning illustrator who for a half-century produced painterly, exquisitely detailed images of creatures from this world and others, died on April 8.  He was 74 and lived in Delaware Township, N.J.

His death, in a hospital in Easton, Pa., was from chronic obstructive pulmonary disease, his son, Ian, said.

A highly regarded nature artist, Mr. Schoenherr illustrated more than 40 children’s titles.  He won a Caldecott Medal in 1988 for “Owl Moon” (Philomel, 1987; text by Jane Yolen), the story of a father and daughter who go looking for owls on a cold winter’s night.  Presented annually by the American Library Association, the medal honors the best illustrations in a book for young people.

Mr. Schoenherr had a parallel, equally prominent career as a science-fiction illustrator.  He was the first artist to depict the world of Frank Herbert’s “Dune” stories, with its vast windswept deserts and huge menacing sandworms.  Through the scores of book jackets and pulp magazine covers he drew in the 1950s and afterward including cover art for masters of the field like Philip K. Dick, John Brunner and Anne McCaffrey.  Mr. Schoenherr is widely credited with helping shape midcentury America’s collective image of alien landscapes and their occupants.

John Carl Schoenherr, familiarly known as Jack, was born on July 5, 1935, in Manhattan and reared in Queens.  Growing up in a German-speaking household in a polyglot community, he used drawings to communicate with his Italian- and Chinese- and English-speaking neighbors.  As a young man, he studied at the Art Students League of New York and earned a bachelor of fine arts degree from Pratt Institute, where he failed a class in nature drawing.

Though Mr. Schoenherr planned a career as a painter, in the late 1950s he began a long association with Astounding Science Fiction magazine, later known as Analog.

“Painting was my initial impetus,” he told The Chicago Tribune in 1988.  “I just got sidetracked into illustration by things like mortgages and children. Not a bad way to prostitute yourself.”

Mr. Schoenherr was known early on as one of the few commercial illustrators to work mainly on scratchboard, which gave him stark blacks and whites and a level of fine detail that recalled Renaissance woodcuts.  In later years he turned to media like watercolors and oils.

In 1965 Mr. Schoenherr won a Hugo Award, presented by the World Science Fiction Society, for his artwork for “Dune,” which first appeared as a serial in Analog.  He later provided the cover and interior art for several novels in the “Dune” series and for “The Illustrated Dune” (Berkley, 1978).

It is no small thing to make a worm look terrifying. Mr. Schoenherr did so evocatively, rendering Mr. Herbert’s sand creature as a rearing, pipelike organism whose jagged, gaping maw revealed a terrible blackness within.

In an interview quoted in The New Encyclopedia of Science Fiction (Viking, 1988), Mr. Herbert called Mr. Schoenherr “the only man who has ever visited Dune.”

Mr. Schoenherr’s first children’s book illustrations were for “Rascal: A Memoir of a Better Era” (Dutton, 1963), by Sterling North, about a raccoon.  His art for children centered often on the natural world and in particular on mammals.  Mr. Schoenherr was especially partial to bears, in all their dark-brown density.

His other children’s titles include “Julie of the Wolves” (Harper & Row, 1972), which won a Newbery Medal for its author, Jean Craighead George; and several he wrote himself, among them “The Barn” (Little, Brown, 1968) and “Bear” (Philomel, 1991).

Mr. Schoenherr’s paintings have been exhibited at museums and galleries throughout North America.

Besides his son, Ian, who is also a well-known children’s book illustrator, Mr. Schoenherr is survived by his wife, the former Judith Gray, whom he married in 1960; a daughter, Jennifer Schoenherr Aiello; three grandchildren; and two great-grandchildren.

If Mr. Schoenherr’s twin careers had a common bond, it was the rigorous fealty with which he drew all life-forms, real or imagined.

“I’ll always be proud of the ‘genuine aliens’ I designed,” Mr. Schoenherr told the journal Artists of the Rockies and the Golden West in 1983.  “Never were they humans with insect antennae.”

Sailing to Imagination: The Solar Sail, as Depicted in Amazing Stories (August, 1962) and Analog Science Fact – Science Fiction (April, 1964)

As “no man is an island” – to use a hackneyed but entirely true aphorism – neither is any field of knowledge.  The arenas of the arts, humanities, and sciences, disparate as they may be, have long intersected with and influenced one another in ways ranging from the intellectual, to the cultural, to the artistic.  And, beyond.  Certainly this has long been so in illustrations associated with science fiction, in venues ranging from books, to pulp magazines, to cinema, to the virtual world.  By nature and intent, all of these present visions of worlds past, present, and future – and often “parallel” – based on the science and technology rooted in the real (or, ostensibly “real”!) world.

Two interesting examples of this appeared in the early 1960s, as cover illustrations for the August, 1962 issue of Amazing Stories, and, the April 1964, issue of Analog Science Fact -> Science Fiction.  Though utterly different in artistic style, both compositions pertain to stories based upon the solar sail, a method of spacecraft propulsion by means of the radiation pressure of sunlight.

The Amazing Stories cover is by the very well-known artist Alex Schomburg, whose actual name (as I discovered when writing this post!) was either Alexander A. Schomburg, or, Alejandro Schomburg y Rosa.  His painting presents Jack Vance’s story – well, the title is prominently displayed on the cover! – “Gateway to Strangeness”.

“The ship, its great sail spread to the fading sunlight, fled through space like a ghost – out, always out.  There were still a billion miles to travel … a billion miles before they’d know whether they would ever come back.”

The Analog cover is by Harvey Woolhiser (actual name James Harvey Woolhiser) for “Sunjammer”, by Winston P. Sanders.  As far as I’ve been able to determine, this was the only cover illustration Woolhiser created for Analog, let alone Astounding.  Unsurprising: his forte seems not to have been science fiction, albeit he did create a straightforward cover, in muted tones of blue and green, for the November, 1948 issue of Science illustrated, appropriately for the article “Space Travel – Now or Never?”

But, what about “Sanders”?  Who was he?  (Hmmm…  Certainly not Bernie Sanders…  Definitely not Colonel Sanders…)  At first, I thought he may have been a “one-shot” or at best an infrequent author.  Then, a little searching quickly revealed that “Sanders” was actually one of the pen-names of the wonderfully talented Poul Anderson, under which were published these other stories, primarily in Analog.

Pact (1959)
Wherever You Are (1959)
Barnacle Bull (1960)
The Barrier Moment (1960)
The Word to Space (1960)
Industrial Revolution (1963)
What’ll You Give? (1963)
Say It With Flowers (1965)
Elementary Mistake (1967)

As you can see, not only are the covers different in design, style, and color palette, they’re slightly different in proportion as well: For Amazing Stories, Schomburg’s fits the magazine’s standard digest-size format nicely, while Woolhiser’s conforms to the larger, slick-upscale-coffee-table-ish (Manhattan-advertising-agency?  Southern-California aeronautical-engineering-firm?  Academic-think-tank?  Suburban-office-lounge?  University-dorm-room?) format in which Analog was published by Conde-Nast from March of 1963 through March of 1965.

Though both covers depict spacecraft and astronauts – the latter diminutive by virtue of their juxtaposition with spacecraft – I think Schomburg’s image “works” far better, precisely because there’s no central element to the composition: the very center of the scene is “empty” space:  Your eye and mind have to “work”, moving from the moon to the earth to the star-mottled indigo blackness of space to the multi-colored sail, its supporting framework, and attached habitation pod.  All the colors in the scene balance very nicely against the yellow and black “Amazing” logo at the upper left. 

It’s interesting, really. 

Though by the 50s and 60s and doubtless much earlier Amazing Stories lacked the gravitas and literary influence of the “big three” – Analog, Galaxy Science Fiction, and The Magazine of Fantasy and Science Fiction – the magazine’s art and illustrations, both cover and interior, sometimes stood – it seems to me – on a visual footing equal to and on occasion much better than those appearing in those publications.  Then again, compared to The Magazine of Fantasy and Science Fiction that wasn’t too difficult, at least in terms of interior illustrations, for those appeared in that publication in only few issues from the late 1950s, most notably for Ray Bradbury’s “Fondly Fahrenheit”.

So, anyway:  An Analog-ous cover…  (Please pardon predictable pun!)

…and, moving in for a closer view:

“The difference between ‘nothing’ and ‘practically nothing’ can turn out to be the most exceedingly practical, because anything whatever is an intolerable contaminant in nothing.  And if that sounds like nonsense – read on and find out!”

While these two covers depicted science-introducing-fiction during the early 1960s, today, nearly five decades later, they serve – indirectly, symbolically, and effectively – as fiction-introducing-science:  Both can be found at the June, 2019 post LightSail 2 Inspires Thoughts on Fictional Sails, at Paul Gilster’s Centauri Dreams website.

Devoted to the presentation of peer-reviewed academic research on the exploration of deep space, Centauri Dreams, which began in August of 2004, encompasses subjects such as the technology of interstellar propulsion and long-duration space travel; the exploration for and identification of extrasolar planets; investigation of the origin, evolution, and nature of other planetary systems; the search for extraterrestrial life (not necessarily alien civilizations a la the works of Arthur C. Clarke or Carl Sagan (whose writings have distinctly theological overtones, with technology and alien intelligence providing a form of secular salvation) but simply plain ole’ “life”, per se, in any form); lengthy philosophical speculation about cosmology, and, well, far more.  The majority of the posts are invaluable in presenting summaries of and excerpts from the latest academic journal papers in the fields of astrophysics, astrobiology, and space research, sometimes with an accompanying illustration or two from the original article, and virtually always with links to the original article in either abstract or open-access form. 

Fundamentally, what makes the site so worthwhile is that the sense of curiosity, wonder, and speculation inherent to its ethos and mission is undergirded by an appreciation of and respect for solid science. 

Well, why not let the website speak for itself?  Thus:

“In Centauri Dreams, Paul Gilster looks at peer-reviewed research on deep space exploration, with an eye toward interstellar possibilities.  For the last twelve years, this site coordinated its efforts with the Tau Zero Foundation.  It now serves as an independent forum for deep space news and ideas.”  Refreshingly (whew!)“…Centauri Dreams is not about the existence of UFOs, nor about alien abductions, ‘ancient astronauts,’ electric universe cosmology or other New Age talking points.  It is a review of peer-reviewed research.”

However, that disclaimer is a nice (and slightly ironic!) segue to a significant aspect of Centauri Dreams: Though by no means the central focus of the site, its innumerable posts include a sizeable number (as of mid-2020, I count over twenty) directly pertaining to science fiction.  These comprise discussions about landmark, significant, or just plain ‘ole interesting films (the posts about “Dark Star”, “Forbidden Planet”, and Howard Hawks’ “The Thing” are great), the history of science fiction (“Astounding in the Glory Years”, and Poul Anderson’s “We Have Fed Our Sea” / “The Enemy Stars”), literature (note the two 2006 posts on Astounding) and the mutual influence of space exploration and science fiction on one another.  In a larger sense, many posts at Centauri Dreams are enhanced by science-fiction cover art from books and magazines, which serve as reference points for the topic at hand.

The site’s science-fiction themed posts are below…   

2 0 2 0

January 3
Some Thoughts on Science Fiction Visuals

April 3
The Interstellar Ramjet at 60

________________________________________

2 0 1 9

June 10
LightSail 2 Inspires Thoughts on Fictional Sails

May 3
“An Intellectual Carrot – The Mind Boggles!” Dissecting The Thing from Another World

________________________________________

2 0 1 8

April 18
Civilization Before Homo Sapiens?

April 2
2001: A Space Odyssey – 50 Years Later

________________________________________

2 0 1 7

November 19
‘Dark Star’ and Staring into the Cosmic Abyss

September 11
Creating Our Own Final Frontier: Forbidden Planet

________________________________________

2 0 1 6

September 9
Star Trek Plus Fifty

February 5
The Distant Thing Imagined

January 25
Proxima Centauri & the Imagination

________________________________________

2 0 1 5

February 9
We Have Fed Our Sea

January 23
Who Will Read the Encyclopedia Galactica?

________________________________________

2 0 1 3

March 8
Stranger Than Fiction

________________________________________

2 0 1 2

March 9
Science Fiction and the Probe

________________________________________

2 0 1 1

November 18
Science Fiction and the Interstellar Idea

________________________________________

2 0 0 9

August 28
Science Fiction and Interstellar Thinking

January 26
A Science Fictional Take on Being There

________________________________________

2 0 0 8

November 15
Science Fiction: Future Past

________________________________________

2 0 0 7

March 10
Whither the Science Fiction Magazines?

________________________________________

2 0 0 6

September 4
Astounding in the Glory Years

April 15
A Key Paper from an Astounding Source

________________________________________

2 0 0 5

August 30
On the Evolution of Science Fiction

________________________________________

________________________________________

References

Centauri Dreams – Imaging and Planning Interstellar Exploration, at Centauri-Dreams.org

Alex Schomburg (Alexander A. Schomburg / Alejandro Schomburg y Rosa), at Wikipedia

James Harvey Woolhiser, obituary at Legacy.com

Poul Anderson, bibliography at Internet Speculative Fiction Database

Tau Zero Foundation – Pioneering Interstellar Flight, at tauzero.aero

“No man is an island,” at phrases.org

Ender’s First Game: Analog Science Fiction – Science Fact, August, 1977 (Featuring “Cold Cash War”, by Robert Lynn Asprin) … and, including “Ender’s Game”, by Orson Scott Card [Frank Kelly Freas]  [[Updated Post]]

The cultural impact of literature of most any genre – in terms of cultural impact and (maybe / maybe not) the financial and other rewards that may eventually accrue to its creator – is by nature unpredictable, and has ever been so. 

Case in point, Orson Scott Card’s “Ender’s Game, which first appeared in novelette form forty-three years ago, in the August, 1977 issue of Analog Science Fiction – Science Fact.  It’s notable that the story, given the books and film that have grown from the original tale, actually appears “deep” within the issue, on pages 100 through 134, and was not the subject for magazine’s cover art, which – by Frank Kelly Freas – pertains to Robert Asprin’s “Cold Cash War”, which appears towards the beginning of the issue.

Though the great majority of my posts pertaining to art and illustration in science-fiction pulps hark to pulps from the 40s and 50s, I thought it would be interesting to present one of Mike Hinge’s two illustrations that accompany “Ender’s Game”, which – as you can see – is a depiction of Ender himself.  Alas, Hinge’s “lead” illustration – not presented here – is very bland in comparison.  (Oh well.)

While I think that book cover and interior illustrations from science fiction of the 60s, let alone the 70s and 80s, is nowhere near as striking, symbolically powerful, or well crafted as that from earlier decades, some of this work is still significant in its own way, and quite worthy of recognition and viewing.

You can view many examples of Mike Hinge’s work at Ivan Richards’ Onyx Cube blog, which show the breadth and scope of his skill, ranging from direct and beautiful technical depictions of the Space Shuttle, circa 1985 (great presentations of the craft’s cockpit…!) to illustrations for advertisements, to record covers (Elleorde), to – even – more.  An Americanophile from Auckland, New Zealand, he was born in 1931, and passed away in 2003.   

You can also view another example of his art – a stunning illustration for the cover of the November, 1971 issue of Amazing Storieshere. 

Reference

Mike Hinge, obituary from The Dominion Post (Wellington, New Zealand) at OnyxCube

Rendezvous With Rama, by Arthur C. Clarke – September, 1974 [Vincent di Fate – ?]

Though not as well known as the novel 2001: A Space Odyssey, which in 1968 was released in parallel with Stanley Kubrick’s groundbreaking film of the same name, Arthur C. Clarke’s 1973 Rendezvous With Rama is still based upon a basic theme of the former: Humanity’s first encounter with an extraterrestrial civilization.  However, Rendezous is vastly simpler in terms of plot and “story-line”, lying much more in the realm of straightforward exploration and purely descriptive “hard” science fiction than 2001.  Nevertheless, the product of Clarke’s literary skill and imagination was (and is) an engrossing, fast-paced, fascinating story, albeit a tale without a definitive conclusion or transformation – whether physical or psychological – of its central characters.

Ballantine Books followed an interesting route for the design of the 1974 (September publication; the hardcover edition was published in 1973) paperback edition of Rama.  Rather than using rectangular / vertical format cover art, so typical of and natural to the typical book, Rama’s cover (bearing the author’s name, book title, and reference to Clarke’s earlier works) features a circular “window” showing a glimpse of the interior of Rama (the alien spacecraft, not the book!). 

Upon opening the cover, the not-so-cover art visible through the circular “window” is revealed to be part of a square-format foldout showing Rama’s interior.

Here’s the book’s cover…*

….and, here’s the book’s interior art, fully opened.  Note the figures of the three astronauts in the left foregound.  Based on the image’s perspective and the scale of features in the scene, the figures seem vastly too large, but, they do impart a sense of wonder.

Unfortunately, neither the book’s title page nor the art itself present the artist’s name.  (Why – ? – ! – ?)  However – – – based on the painting’s combination of technology and human figures, and visually literal (rather than abstract / stylistic, such as the works of John Schoenherr or Jack Gaughan) rendering of the scene, it seems – that the painting was created by Vincent Di Fate.

If so (I think so…) as evidence, here are two DiFate covers from Analog Science Fiction – Science Fact, the first from March of 1980 and the second from February of 1981, that have the same general style as the cover of Rama.

Analog Science Fiction – Science Fact, March, 1980

“Worlds in the Clouds”, by Bob Buckley

________________________________________

Analog Science Fiction – Science Fact, February, 1981

“The Saturn Game”, by Poul Anderson

I hope to rendezvous with the works of other science-fiction artists in future posts…

Reference

Rendezvous with Rama (Ballantine Books catalog number 25288), at Internet Speculative Fiction Database

* I’m using “this” image, found via Duck-Duck-Go, instead of my personal copy of the book, because my copy has become rather – ? – ragged around the edges (and beyond!) – over the past 45 years!

The Visitors, by Clifford D. Simak – November, 1980 [Dennis Luzak] [Revised Post]

This post features Vincent DiFate’s cover art for the October, 1979 issue of Analog, Science Fiction – Science Fact, in which was published the first installment of “The Visitors”.  The post has also been updated to include Clifford Simak’s obituary from The New York Times, which appeared on April 28, 1988.

______________________________

____________________

______________________________

____________________

______________________________

____________________

______________________________